10.00 am - Meeting with all teams and team leaders
The Beautiful Monster sound level was presented to everyone.
The following was discussed afterward:
1) Slow down player speed.
2) Orienting the user with the space is important.
3) The is only time for one iteration.
10.30 am - Concept and Production teams left the meeting to begin work on TBM
The production team remained for a discussion and a short tutorial regarding production of remaining assets and updating existing assets.
Engine Team Tips 4 Future Students
15 years ago
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